DeletedUser27808
Guest
Al final estas son las características, es un mundo pequeño de 12 horas de lado a lado a paso de noble.
Settings
Game speed 3.5
Unit speed 0.5
Ability to demolish buildings Active
Morale inactive
Farm rule Inactive
Basic defense 20
Milliseconds Active
Fake limit Inactive
Research system 3-level system
Church inactive
Achievements Active
Growing barbarian villages Active (up to 1000 points)
Bonus villages No bonus villages
Time frame for cancelling attacks 3.3333333333333 Minutes
Time frame for cancelling trades 5 Minutes
Night bonus active from 0:00 until 8:00 o'clock
Protection for beginners 2 Days
Max. ratio of attackers : defenders inactive
Flags Disabled
Units
Archers inactive
Scout system If researched, the scout can scout troops,
buildings, resources, and foreign units
Paladin Active
Militia Enabled
Nobleman
Rising prices for noblemen Active, Prices increase after the second noblemen
Inexpensively recreate noblemen Active
Max noblemen distance 50 Fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 3.5
Configuration
Tribe member limit 5
Defeated opponents rankings Active, according to points
Account sitting Active
Account sitting restriction for permanent account sitting Restricted sitter access after an account has been sat 30 days days within the last 30 days.
Free trade active, time restriction based on the player who started first
Select a direction Active
Victory requirements After at least 70 days, one tribe must hold 75% of the villages.
Start date 2016-10-11
Version 30847 8.58
Settings
Game speed 3.5
Unit speed 0.5
Ability to demolish buildings Active
Morale inactive
Farm rule Inactive
Basic defense 20
Milliseconds Active
Fake limit Inactive
Research system 3-level system
Church inactive
Achievements Active
Growing barbarian villages Active (up to 1000 points)
Bonus villages No bonus villages
Time frame for cancelling attacks 3.3333333333333 Minutes
Time frame for cancelling trades 5 Minutes
Night bonus active from 0:00 until 8:00 o'clock
Protection for beginners 2 Days
Max. ratio of attackers : defenders inactive
Flags Disabled
Units
Archers inactive
Scout system If researched, the scout can scout troops,
buildings, resources, and foreign units
Paladin Active
Militia Enabled
Nobleman
Rising prices for noblemen Active, Prices increase after the second noblemen
Inexpensively recreate noblemen Active
Max noblemen distance 50 Fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 3.5
Configuration
Tribe member limit 5
Defeated opponents rankings Active, according to points
Account sitting Active
Account sitting restriction for permanent account sitting Restricted sitter access after an account has been sat 30 days days within the last 30 days.
Free trade active, time restriction based on the player who started first
Select a direction Active
Victory requirements After at least 70 days, one tribe must hold 75% of the villages.
Start date 2016-10-11
Version 30847 8.58