DeletedUser
Guest
he visto el post que hizo este jugador y el script que presento lo dieron como ILEGAL...
http://forum.guerrastribales.es/showthread.php?t=44424
asi que dejo uno sin host y que funcciona..
Nombre:el que quieras
Foto:La que quieras
Para usarlo se necesita cuenta premium y se executa en Ordenes/Regreso
aunq sin host se ve un poco grande para la bara de velocidad
gracias !
http://forum.guerrastribales.es/showthread.php?t=44424
asi que dejo uno sin host y que funcciona..
Nombre:el que quieras
Foto:La que quieras
Para usarlo se necesita cuenta premium y se executa en Ordenes/Regreso
Código:
javascript: function twcheese_Command() {
this.command_id;
this.origin_player_id;
this.origin_village_id;
this.origin_x;
this.origin_y;
this.dest_player_id;
this.dest_village_id;
this.dest_x;
this.dest_y;
this.duration;
this.arrival;
this.timber = '0';
this.clay = '0';
this.iron = '0'
}
function twcheese_includeHaulInfo(gameDoc) {
var commandsTable = gameDoc.getElementById('commands_table');
var fillerSpan = commandsTable.rows[0].cells.length;
var timberHeader = document.createElement('th');
commandsTable.rows[0].appendChild(timberHeader);
timberHeader.innerHTML = '<img src="/graphic/holz.png?1" title="Madera" alt="" />';
var clayHeader = document.createElement('th');
commandsTable.rows[0].appendChild(clayHeader);
clayHeader.innerHTML = '<img src="/graphic/lehm.png?1" title="Barro" alt="" />';
var ironHeader = document.createElement('th');
commandsTable.rows[0].appendChild(ironHeader);
ironHeader.innerHTML = '<img src="/graphic/eisen.png?1" title="Hierro" alt="" />';
var timberTotal = 0;
var clayTotal = 0;
var ironTotal = 0;
var selectorRow = 1;
if (document.URL.search('return') != -1) selectorRow = 0;
for (var i = 1; i < commandsTable.rows.length - selectorRow; i++) {
var commandUrl = commandsTable.rows[i].cells[0].getElementsByTagName('a')[0].href;
var command = twcheese_scrapeCommand(twcheese_requestDocumentBody(commandUrl));
var timberCell = commandsTable.rows[i].insertCell(-1);
timberCell.innerHTML = command.timber;
timberTotal += Number(command.timber);
var clayCell = commandsTable.rows[i].insertCell(-1);
clayCell.innerHTML = command.clay;
clayTotal += Number(command.clay);
var ironCell = commandsTable.rows[i].insertCell(-1);
ironCell.innerHTML = command.iron;
ironTotal += Number(command.iron)
}
var resTotalRow = commandsTable.insertRow(commandsTable.rows.length - selectorRow);
for (var i = 0; i < fillerSpan; i++) resTotalRow.insertCell(-1);
resTotalRow.cells[fillerSpan - 1].innerHTML = 'Total:';
var timberCell = resTotalRow.insertCell(-1);
timberCell.innerHTML = timberTotal;
var clayCell = resTotalRow.insertCell(-1);
clayCell.innerHTML = clayTotal;
var ironCell = resTotalRow.insertCell(-1);
ironCell.innerHTML = ironTotal
}
function twcheese_scrapeCommand(gameDoc) {
var command = new twcheese_Command();
var cells = gameDoc.getElementsByTagName("td");
for (var i = 0; i < cells.length; i++) {
if (cells[i].innerHTML == "Regreso:") {
command.arrival = cells[i + 1].innerHTML
}
if (cells[i].innerHTML == "Botín:") {
var haul = twcheese_resElementToNumbers(cells[i + 1]);
command.timber = haul[0];
command.clay = haul[1];
command.iron = haul[2]
}
}
return command
}
function twcheese_requestDocumentBody(targetUrl) {
var requestedDocumentBody;
var xmlhttp;
if (window.XMLHttpRequest) xmlhttp = new XMLHttpRequest();
else xmlhttp = new ActiveXObject("Microsoft.XMLHTTP");
xmlhttp.open("GET", targetUrl, false);
xmlhttp.send("");
requestedDocumentBody = document.createElement("body");
requestedDocumentBody.innerHTML = xmlhttp.responseText;
return requestedDocumentBody
}
function twcheese_resElementToNumbers(resElement) {
var resources = new Array(0, 0, 0);
while (resElement.getElementsByTagName('span').length > 0) resElement.removeChild(resElement.getElementsByTagName('span')[0]);
resElement.innerHTML = resElement.innerHTML.split('|')[0];
var images = resElement.innerHTML.split(' ');
for (var i = 0; i < images.length; i++) {
if (!isNaN(images[i])) {resources[i] = images[i];}
else {resources[i] = 0;}
}
return resources
}
if (!twcheese_haulsIncluded) {
if (game_data.screen == 'overview_villages' && game_data.mode == 'commands') {
var addHauls = 1;
if (addHauls) {
twcheese_includeHaulInfo((window.frames.length > 0) ? window.main.document : document);
var twcheese_haulsIncluded = true
}
} else alert('Este script se usa en "Ordenes/Regreso"')
}
void(0);
aunq sin host se ve un poco grande para la bara de velocidad
gracias !